Use event system instead of direct commands

main
Elnu 2 years ago
parent 0319f3d630
commit 38948883e4

@ -3,7 +3,7 @@ use std::thread;
use std::time::Duration; use std::time::Duration;
use eframe::egui; use eframe::egui;
use renrs::{State, Command}; use renrs::State;
use sfml::{ use sfml::{
graphics::{Color, RenderTarget, RenderWindow, RectangleShape, Transformable}, graphics::{Color, RenderTarget, RenderWindow, RectangleShape, Transformable},
@ -41,7 +41,7 @@ impl App {
} }
fn next(&mut self) { fn next(&mut self) {
if let Some(Command::Say { name, text }) = self.state.next_command() { if let Some(renrs::Event::Say { name, text }) = self.state.next() {
self.text = match name { self.text = match name {
Some(name) => format!("{name}: {text}"), Some(name) => format!("{name}: {text}"),
None => text, None => text,

@ -31,13 +31,28 @@ use Token::*;
// Parsed script commands // Parsed script commands
#[derive(Debug)] #[derive(Debug)]
pub enum Command { #[allow(dead_code)]
enum Command {
Say { name: Option<String>, text: String }, Say { name: Option<String>, text: String },
Eat { food: String, politely: bool }, Eat { food: String, politely: bool },
} }
use Command::*; use Command::*;
impl Command {
fn is_blocking(&self) -> bool {
match self {
Say { .. } => true,
_ => false,
}
}
}
#[derive(Debug)]
pub enum Event {
Say { name: Option<String>, text: String },
}
// Tokenize raw script string // Tokenize raw script string
fn tokenize(script: &str) -> Vec<Vec<Token>> { fn tokenize(script: &str) -> Vec<Vec<Token>> {
let file = RpyParser::parse(Rule::file, script) let file = RpyParser::parse(Rule::file, script)
@ -159,7 +174,19 @@ impl State {
} }
} }
pub fn next_command(&mut self) -> Option<Command> { pub fn next(&mut self) -> Option<Event> {
while let Some(command) = self.next_command() {
if command.is_blocking() {
return Some(match command {
Say { name, text } => Event::Say { name, text },
_ => unimplemented!(),
})
}
}
None
}
fn next_command(&mut self) -> Option<Command> {
if self.command_queue.len() == 0 { if self.command_queue.len() == 0 {
None None
} else { } else {

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