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Elnu
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2 years ago | |
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.vscode | 2 years ago | |
demo | 2 years ago | |
renrs | 2 years ago | |
renrs-gui | 2 years ago | |
.envrc | 2 years ago | |
Cargo.lock | 2 years ago | |
README.md | 2 years ago | |
shell.nix | 2 years ago |
README.md
renrs
(Work in progress 🚧)
renrs (name subject to change) is a visual novel and dialog engine written in Rust. It is fully compatible with Ren'Py language .rpy
scripts, letting you migrate easily. The core engine is logic only, so you are free to integrate it into whatever front-end framework or game engine you like. If you are creating a simple visual novel with no complex gameplay elements, you can use renrs's official GUI to have an all-in-one engine solution. If you want to use renrs as a dialog system in a full game engine, you can use renrs's official Godot integration.
Modules
- WIP
renrs
is the core engine and Ren'Py script interpreter. - WIP
renrs-gui
is a graphics layer for simple visual novels. - PLANNED
renrs-editor
is a route viewer and theme editor forrenrs-gui
. - PLANNED
renrs-godot
is an integration for Godot for more advanced projects. - PLANNED
renrs-hub
is a launcher for visual novels made inrenrs-gui
.