@ -66,8 +66,12 @@ func (clients clientSet) broadcast(events ...event) {
}
func (clients clientSet) playerCount() int {
return len(clients.clients)
func (clients clientSet) playerCountEvent(offset int) event {
playerCount := len(clients.clients) + offset
playerCount := clients.playerCount() + offset
var data string
if playerCount == 0 {
data = "No players online."