Fix bug where submissions crash on servers without set submission channel
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1 changed files with 3 additions and 3 deletions
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@ -125,12 +125,12 @@ async fn submit(ctx: &Context, msg: &Message) -> CommandResult {
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// there are large duplicated sections that need to be merged somehow.
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let guild_data = get_guild_data();
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let guild = msg.guild_id.unwrap().as_u64().to_string();
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let current_guild_data = &guild_data[&guild].as_object().unwrap();
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if !guild_data.contains_key(&guild) || !current_guild_data.contains_key("submissionChannel") {
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if !guild_data.contains_key(&guild) || !&guild_data[&guild].as_object().unwrap().contains_key("submissionChannel") {
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msg.reply(&ctx.http, "Submissions aren't enabled for this server yet.")
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.await?;
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.await?;
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return Ok(());
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}
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let current_guild_data = &guild_data[&guild].as_object().unwrap();
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let submission_channel = current_guild_data["submissionChannel"].as_str().unwrap();
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if submission_channel != &msg.channel_id.as_u64().to_string() {
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msg.reply(
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