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@ -122,4 +122,42 @@ async fn setAnnouncementRole(ctx: &Context, msg: &Message, mut args: Args) -> Co
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set_guild_data(guild_data);
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msg.reply(&ctx.http, "Announcement role set.").await?;
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Ok(())
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}
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async fn send(ctx: &Context, msg: &Message, message: &str, ping: bool, pin: bool) -> CommandResult {
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let guild_data = get_guild_data();
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let mut announcements_count = 0;
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for (_guild, data) in guild_data.iter() {
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let data = data.as_object().unwrap();
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if !data.contains_key("submissionChannel") {
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continue;
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}
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let channel = ChannelId(data["submissionChannel"].as_str().unwrap().parse::<u64>().unwrap());
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let mut message_to_send = String::from("");
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if ping && data.contains_key("announcementRole") {
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message_to_send.push_str(&format!("<@&{}> ", data["announcementRole"].as_str().unwrap()));
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}
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message_to_send.push_str(message);
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let sent_message = channel.send_message(&ctx.http, |e| {
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e.content(message_to_send);
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e
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}).await.unwrap();
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if pin {
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// No need to do anything on error,
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// it just means we don't have pin permissions
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match sent_message.pin(&ctx.http).await {
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Ok(_) => (),
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Err(_) => ()
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};
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}
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announcements_count += 1;
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}
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msg.reply(&ctx.http, format!("Announced to {} server{}!", announcements_count, if announcements_count == 1 { "" } else { "s" })).await?;
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Ok(())
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}
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#[command]
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#[owners_only]
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async fn announce(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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send(ctx, msg, args.rest(), true, true).await
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}
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