use serenity::framework::standard::{macros::command, CommandResult}; use serenity::model::prelude::*; use serenity::prelude::*; use serde_json::Map; use serde_json::Value; use serde_json::json; use std::fs::File; use std::fs::OpenOptions; use std::io::Read; use std::io::Write; use std::path::Path; use std::process::Command; use crate::ShardManagerContainer; const GUILD_DATA_PATH: &str = "guilds.json"; fn get_guild_data() -> Map { let guild_data_json = match File::open(GUILD_DATA_PATH) { Ok(mut file) => { let mut json = String::new(); file.read_to_string(&mut json).unwrap(); json } Err(ref e) if e.kind() == std::io::ErrorKind::NotFound => { let mut file = File::create(GUILD_DATA_PATH).unwrap(); file.write_all(b"{}").unwrap(); file.flush().unwrap(); String::from("{}") } Err(_) => panic!("Failed to open guild data file"), }; let mut submission_data: Value = serde_json::from_str(&guild_data_json).unwrap(); submission_data.as_object_mut().unwrap().clone() } fn set_guild_data(guild_data: Map) { let guild_data: Value = guild_data.into(); let mut guild_data_file = OpenOptions::new() .write(true) .truncate(true) .open(GUILD_DATA_PATH) .unwrap(); guild_data_file .write_all( serde_json::to_string_pretty(&guild_data) .unwrap() .as_bytes(), ) .unwrap(); } #[command] #[owners_only] async fn sleep(ctx: &Context, msg: &Message) -> CommandResult { let data = ctx.data.read().await; if let Some(manager) = data.get::() { msg.reply(ctx, "Good night!").await?; manager.lock().await.shutdown_all().await; } else { msg.reply(ctx, "There was a problem getting the shard manager") .await?; return Ok(()); } Ok(()) } #[command] #[owners_only] #[allow(non_snake_case)] async fn setSubmissionChannel(ctx: &Context, msg: &Message) -> CommandResult { let mut guild_data = get_guild_data(); let guild = msg.guild_id.unwrap().as_u64().to_string(); let channel = msg.channel_id.as_u64().to_string(); if guild_data.contains_key(&guild) { guild_data[&guild].as_object_mut().unwrap()["submissionChannel"] = channel.into(); } else { guild_data.insert(guild, json!({ "submissionChannel": channel })); } set_guild_data(guild_data); // TODO: Add guild name in message msg.reply(&ctx.http, format!("Submission channel set to <#{}>.", msg.channel_id)).await?; Ok(()) }