Use SSE for get_guilds

This commit is contained in:
Elnu 2023-06-22 14:19:31 -07:00
parent 6b6c047b68
commit a8c0969a71
2 changed files with 80 additions and 46 deletions

View file

@ -24,11 +24,43 @@
const dialog = document.querySelector("dialog");
// Fetch guilds
let guilds = null;
let is_in_participating_server = null;
const getGuilds = async () => {
if (guilds === null) {
const response = await fetch("/get_guilds");
const raw_json = await response.text()
guilds = JSON.parse(raw_json);
// Create the guilds dictionary object
guilds = {};
// Create an EventSource object to listen to SSE events
const eventSource = new EventSource('/get_guilds');
// Event listener for 'message' events
eventSource.addEventListener('message', event => {
// Parse the data received from the event
const [id, is_member] = event.data.split(',');
// Add the key-value pair to the guilds dictionary
guilds[id] = is_member === 'true';
if (guilds[id]) {
setJoined(id);
is_in_participating_server = true;
}
});
// Function to block execution until SSE events are done
function waitForSSE() {
return new Promise(resolve => {
// Event listener for 'error' event
// For some reason errors when completing
eventSource.addEventListener('error', () => {
eventSource.close();
resolve();
});
});
}
// Call the function to block execution until SSE events are done
await waitForSSE()
}
return guilds;
}
@ -40,18 +72,29 @@ const showServers = async () => {
const guilds = await getGuilds();
Object.keys(guilds).forEach(id => {
if (guilds[id]) {
const element = document.getElementById(id);
if (element !== null) {
const button = document.createElement("button");
button.tagName = "button";
button.className = "joinButton";
button.disabled = true;
button.innerHTML = "Joined"
element.querySelector("a").replaceWith(button);
}
setJoined(id);
}
})
};
// Switch Join button to Joined for server
const setJoined = id => {
element = document.getElementById(id);
if (element === null) {
return;
}
// Check if already set as joined
a = element.querySelector("a");
if (a === null) {
return;
}
const button = document.createElement("button");
button.tagName = "button";
button.className = "joinButton";
button.disabled = true;
button.innerHTML = "Joined"
element.querySelector("a").replaceWith(button);
}
// Check for welcomed cookie
const welcomed = () => document.cookie.split("; ").includes("welcomed=true");
// Load welcome modal, check if it is necessary
@ -61,15 +104,7 @@ const loadServers = async () => {
// in case user pressed Join servers button
document.querySelector("dialog .welcome").style.display = "none";
} else {
let is_in_participating_server = false;
const guilds = await getGuilds();
const ids = Object.keys(guilds);
for (let i = 0; i < ids.length; i++) {
if (guilds[ids[i]]) {
is_in_participating_server = true;
break;
}
}
if (!is_in_participating_server) {
showServers();
}