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[gd_scene load_steps=4 format=3 uid="uid://dmbiy6vupfawk"]
[ext_resource type="Texture2D" uid="uid://dbjqbgu6ru4m1" path="res://white.png" id="1_eu1eh"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6fi6a"]
size = Vector2(32, 32)
[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_kdxkp"]
polygon = PackedVector2Array(16, 16, -16, 16, -16, -16, 16, -16)
[node name="CollisionShape2D" type="StaticBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_6fi6a")
[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 1)
texture = ExtResource("1_eu1eh")
[node name="LightOccluder2D" type="LightOccluder2D" parent="."]
occluder = SubResource("OccluderPolygon2D_kdxkp")