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@ -1,31 +1,11 @@
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#include <SFML/Audio.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Audio/Sound.hpp>
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#include <SFML/Audio/SoundBuffer.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Graphics/Sprite.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/System/Clock.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/Window/Event.hpp>
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#include <SFML/Window/Keyboard.hpp>
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#include <SFML/Window/Window.hpp>
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#include <SFML/Window/WindowStyle.hpp>
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#include <algorithm>
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#include <cmath>
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#include <initializer_list>
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#include <initializer_list>
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#include <iostream>
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#include <iterator>
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#include <iterator>
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#include <string>
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#include <math.h>
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#include <math.h>
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#include <fstream>
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#include <fstream>
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#include <filesystem>
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#include <filesystem>
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <pwd.h>
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#include <pwd.h>
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#include <packed/audio/game_over_audio_data.hpp>
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#include <packed/audio/game_over_audio_data.hpp>
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