Organize resources into folders, update packer accordingly

This commit is contained in:
Elnu 2022-03-10 17:54:18 -08:00
parent 9a9f74cb52
commit bd62eb8ed7
11 changed files with 48 additions and 36 deletions

View file

@ -28,15 +28,16 @@
#include <sys/types.h>
#include <pwd.h>
#include <packed/background_texture_data.hpp>
#include <packed/blocks_texture_data.hpp>
#include <packed/game_over_audio_data.hpp>
#include <packed/level_up_audio_data.hpp>
#include <packed/new_highscore_audio_data.hpp>
#include <packed/numerals_texture_data.hpp>
#include <packed/rotate_audio_data.hpp>
#include <packed/row_clear_audio_data.hpp>
#include <packed/snap_audio_data.hpp>
#include <packed/audio/game_over_audio_data.hpp>
#include <packed/audio/level_up_audio_data.hpp>
#include <packed/audio/new_highscore_audio_data.hpp>
#include <packed/audio/rotate_audio_data.hpp>
#include <packed/audio/row_clear_audio_data.hpp>
#include <packed/audio/snap_audio_data.hpp>
#include <packed/textures/background_texture_data.hpp>
#include <packed/textures/blocks_texture_data.hpp>
#include <packed/textures/numerals_texture_data.hpp>
#define TILE_SIZE 20