Fix performance issue in paused state

cpp
Elnu 2 years ago
parent eee95af5e3
commit efa898ebaa

@ -264,6 +264,9 @@ int main()
}
if (paused) {
// window.display() is where SFML implements frame rate limiting
// If we don't run this here, then when paused septadrop will max out the thread
window.display();
continue;
}

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