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use serenity::framework::standard::{macros::command, CommandResult};
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use serenity::model::prelude::*;
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use serenity::prelude::*;
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use serde_json::Map;
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use serde_json::Value;
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use serde_json::json;
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use std::fs::File;
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use std::fs::OpenOptions;
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use std::io::Read;
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use std::io::Write;
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use std::path::Path;
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use std::process::Command;
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use crate::ShardManagerContainer;
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const GUILD_DATA_PATH: &str = "guilds.json";
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fn get_guild_data() -> Map<String, Value> {
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let guild_data_json = match File::open(GUILD_DATA_PATH) {
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Ok(mut file) => {
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let mut json = String::new();
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file.read_to_string(&mut json).unwrap();
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json
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}
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Err(ref e) if e.kind() == std::io::ErrorKind::NotFound => {
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let mut file = File::create(GUILD_DATA_PATH).unwrap();
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file.write_all(b"{}").unwrap();
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file.flush().unwrap();
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String::from("{}")
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}
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Err(_) => panic!("Failed to open guild data file"),
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};
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let mut submission_data: Value = serde_json::from_str(&guild_data_json).unwrap();
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submission_data.as_object_mut().unwrap().clone()
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}
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fn set_guild_data(guild_data: Map<String, Value>) {
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let guild_data: Value = guild_data.into();
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let mut guild_data_file = OpenOptions::new()
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.write(true)
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.truncate(true)
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.open(GUILD_DATA_PATH)
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.unwrap();
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guild_data_file
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.write_all(
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serde_json::to_string_pretty(&guild_data)
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.unwrap()
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.as_bytes(),
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)
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.unwrap();
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}
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#[command]
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#[owners_only]
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async fn sleep(ctx: &Context, msg: &Message) -> CommandResult {
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let data = ctx.data.read().await;
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if let Some(manager) = data.get::<ShardManagerContainer>() {
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msg.reply(ctx, "Good night!").await?;
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manager.lock().await.shutdown_all().await;
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} else {
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msg.reply(ctx, "There was a problem getting the shard manager")
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.await?;
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return Ok(());
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}
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Ok(())
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}
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#[command]
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#[owners_only]
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#[allow(non_snake_case)]
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async fn setSubmissionChannel(ctx: &Context, msg: &Message) -> CommandResult {
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let mut guild_data = get_guild_data();
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let guild = msg.guild_id.unwrap().as_u64().to_string();
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let channel = msg.channel_id.as_u64().to_string();
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if guild_data.contains_key(&guild) {
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guild_data[&guild].as_object_mut().unwrap()["submissionChannel"] = channel.into();
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} else {
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guild_data.insert(guild, json!({
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"submissionChannel": channel
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}));
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}
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set_guild_data(guild_data);
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// TODO: Add guild name in message
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msg.reply(&ctx.http, format!("Submission channel set to <#{}>.", msg.channel_id)).await?;
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Ok(())
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}
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