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use serenity::framework::standard::{macros::command, CommandResult};
use serenity::model::prelude::*;
use serenity::prelude::*;
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use serde_json::json;
use serde_json::Map;
use serde_json::Value;
use std::fs::File;
use std::fs::OpenOptions;
use std::io::Read;
use std::io::Write;
use crate::ShardManagerContainer;
const GUILD_DATA_PATH: &str = "guilds.json";
pub fn get_guild_data() -> Map<String, Value> {
let guild_data_json = match File::open(GUILD_DATA_PATH) {
Ok(mut file) => {
let mut json = String::new();
file.read_to_string(&mut json).unwrap();
json
}
Err(ref e) if e.kind() == std::io::ErrorKind::NotFound => {
let mut file = File::create(GUILD_DATA_PATH).unwrap();
file.write_all(b"{}").unwrap();
file.flush().unwrap();
String::from("{}")
}
Err(_) => panic!("Failed to open guild data file"),
};
let mut submission_data: Value = serde_json::from_str(&guild_data_json).unwrap();
submission_data.as_object_mut().unwrap().clone()
}
fn set_guild_data(guild_data: Map<String, Value>) {
let guild_data: Value = guild_data.into();
let mut guild_data_file = OpenOptions::new()
.write(true)
.truncate(true)
.open(GUILD_DATA_PATH)
.unwrap();
guild_data_file
.write_all(
serde_json::to_string_pretty(&guild_data)
.unwrap()
.as_bytes(),
)
.unwrap();
}
#[command]
#[owners_only]
async fn sleep(ctx: &Context, msg: &Message) -> CommandResult {
let data = ctx.data.read().await;
if let Some(manager) = data.get::<ShardManagerContainer>() {
msg.reply(ctx, "Good night!").await?;
manager.lock().await.shutdown_all().await;
} else {
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msg.reply(ctx, "There was a problem getting the shard manager")
.await?;
return Ok(());
}
Ok(())
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}
#[command]
#[owners_only]
#[allow(non_snake_case)]
async fn setSubmissionChannel(ctx: &Context, msg: &Message) -> CommandResult {
let mut guild_data = get_guild_data();
let guild = msg.guild_id.unwrap().as_u64().to_string();
let channel = msg.channel_id.as_u64().to_string();
if guild_data.contains_key(&guild) {
let mut current_guild_data = guild_data[&guild].as_object().unwrap().clone();
if current_guild_data.contains_key("submissionChannel") {
current_guild_data["submissionChannel"] = channel.into();
} else {
current_guild_data.insert(String::from("submissionChannel"), channel.into());
}
guild_data[&guild] = current_guild_data.into();
} else {
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guild_data.insert(guild, json!({ "submissionChannel": channel }));
}
set_guild_data(guild_data);
// TODO: Add guild name in message
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msg.reply(
&ctx.http,
format!("Submission channel set to <#{}>.", msg.channel_id),
)
.await?;
Ok(())
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}