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use serenity::framework::standard::{macros::command, Args, CommandResult};
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use serenity::model::prelude::*;
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use serenity::prelude::*;
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use serde_json::json;
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use serde_json::Map;
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use serde_json::Value;
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use std::env;
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use std::fs::File;
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use std::fs::OpenOptions;
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use std::io::Read;
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use std::io::Write;
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use crate::commands::challenge::get_challenge_number;
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use crate::ShardManagerContainer;
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fn get_guild_data_path() -> String {
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env::var("GUILD_DATA").unwrap()
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}
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pub fn get_guild_data() -> Map<String, Value> {
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let guild_data_path = get_guild_data_path();
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let guild_data_json = match File::open(&guild_data_path) {
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Ok(mut file) => {
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let mut json = String::new();
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file.read_to_string(&mut json).unwrap();
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json
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}
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Err(ref e) if e.kind() == std::io::ErrorKind::NotFound => {
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let mut file = File::create(&guild_data_path).unwrap();
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file.write_all(b"{}").unwrap();
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file.flush().unwrap();
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String::from("{}")
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}
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Err(_) => panic!("Failed to open guild data file"),
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};
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let mut submission_data: Value = serde_json::from_str(&guild_data_json).unwrap();
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submission_data.as_object_mut().unwrap().clone()
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}
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fn set_guild_data(guild_data: Map<String, Value>) {
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let guild_data: Value = guild_data.into();
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let mut guild_data_file = OpenOptions::new()
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.write(true)
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.truncate(true)
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.open(get_guild_data_path())
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.unwrap();
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guild_data_file
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.write_all(
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serde_json::to_string_pretty(&guild_data)
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.unwrap()
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.as_bytes(),
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)
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.unwrap();
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}
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#[command]
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#[owners_only]
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async fn sleep(ctx: &Context, msg: &Message) -> CommandResult {
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let data = ctx.data.read().await;
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if let Some(manager) = data.get::<ShardManagerContainer>() {
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msg.reply(ctx, "Good night!").await?;
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manager.lock().await.shutdown_all().await;
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} else {
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msg.reply(ctx, "There was a problem getting the shard manager")
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.await?;
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return Ok(());
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}
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Ok(())
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}
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#[command]
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#[owners_only]
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#[allow(non_snake_case)]
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async fn setSubmissionChannel(ctx: &Context, msg: &Message) -> CommandResult {
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let mut guild_data = get_guild_data();
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let guild = msg.guild_id.unwrap().as_u64().to_string();
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let channel = msg.channel_id.as_u64().to_string();
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if guild_data.contains_key(&guild) {
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let mut current_guild_data = guild_data[&guild].as_object().unwrap().clone();
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if current_guild_data.contains_key("submissionChannel") {
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current_guild_data["submissionChannel"] = channel.into();
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} else {
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current_guild_data.insert(String::from("submissionChannel"), channel.into());
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}
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guild_data[&guild] = current_guild_data.into();
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} else {
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guild_data.insert(guild, json!({ "submissionChannel": channel }));
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}
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set_guild_data(guild_data);
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msg.reply(
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&ctx.http,
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format!(
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"Submission channel for **{}** set to <#{}>.",
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msg.guild(&ctx).await.unwrap().name,
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msg.channel_id
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),
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)
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.await?;
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Ok(())
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}
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#[command]
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#[owners_only]
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#[allow(non_snake_case)]
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async fn setAnnouncementRole(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult {
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let role;
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match args.single::<u64>() {
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Ok(id) => role = id.to_string(),
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Err(_) => {
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msg.reply(&ctx.http, "Please provide an announcement role ID.")
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.await?;
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return Ok(());
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}
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}
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let mut guild_data = get_guild_data();
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let guild = msg.guild_id.unwrap().as_u64().to_string();
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if guild_data.contains_key(&guild) {
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let mut current_guild_data = guild_data[&guild].as_object().unwrap().clone();
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if current_guild_data.contains_key("announcementRole") {
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current_guild_data["announcementRole"] = role.into();
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} else {
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current_guild_data.insert(String::from("announcementRole"), role.into());
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}
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guild_data[&guild] = current_guild_data.into();
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} else {
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guild_data.insert(guild, json!({ "announcementRole": role }));
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}
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set_guild_data(guild_data);
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msg.reply(&ctx.http, "Announcement role set.").await?;
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Ok(())
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}
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async fn send(ctx: &Context, msg: &Message, message: &str, ping: bool, pin: bool) -> CommandResult {
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let guild_data = get_guild_data();
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let mut announcements_count = 0;
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for (_guild, data) in guild_data.iter() {
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let data = data.as_object().unwrap();
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if !data.contains_key("submissionChannel") {
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continue;
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}
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let channel = ChannelId(
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data["submissionChannel"]
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.as_str()
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.unwrap()
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.parse::<u64>()
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.unwrap(),
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);
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let mut message_to_send = String::from("");
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if ping && data.contains_key("announcementRole") {
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message_to_send.push_str(&format!(
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"<@&{}> ",
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data["announcementRole"].as_str().unwrap()
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));
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}
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message_to_send.push_str(message);
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let sent_message = channel
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.send_message(&ctx.http, |e| {
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e.content(message_to_send);
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e
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})
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.await
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.unwrap();
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if pin {
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// No need to do anything on error,
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// it just means we don't have pin permissions
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match sent_message.pin(&ctx.http).await {
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Ok(_) => (),
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Err(_) => (),
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};
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}
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announcements_count += 1;
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}
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msg.reply(
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&ctx.http,
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format!(
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"Announced to {} server{}!",
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announcements_count,
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if announcements_count == 1 { "" } else { "s" }
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),
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)
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.await?;
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Ok(())
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}
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#[command]
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#[owners_only]
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async fn announce(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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send(ctx, msg, args.rest(), true, true).await
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}
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#[command]
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#[owners_only]
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#[allow(non_snake_case)]
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async fn announceChallenge(ctx: &Context, msg: &Message) -> CommandResult {
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let challenge_number = get_challenge_number();
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let message = format!("Welcome to the **{n}{th}** weekly **Tegaki Tuesday** (手書きの火曜日) handwriting challenge! :pen_fountain: The prompt is available in both Japanese and English on the website at <https://tegakituesday.com/{n}>.
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You can make submissions in both languages, but please submit in your target language first. Submissions can be submitted by uploading the image to this channel along with the `{p}submit` command. By submitting, you agree to having your work posted to the website under the Attribution-ShareAlike 4.0 Unported (CC BY-SA 4.0) license, attributed to your Discord account. (<https://creativecommons.org/licenses/by-sa/4.0>).",
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n = challenge_number,
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th = match challenge_number % 10 {
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1 => "ˢᵗ",
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2 => "ⁿᵈ",
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3 => "ʳᵈ",
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_ => "ᵗʰ"
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},
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p = env::var("PREFIX").unwrap()
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);
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send(ctx, msg, &message, true, true).await
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}
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